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Q: I'd like to participate. How do I begin?
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0
The main development is being done by the H'uru group, a part of the Guild of Writers. The best way to start would be to contact them on the forums: http://forum.guildofwriters.org
They are also available on the #writers channel at irc.guildofwriters.com.If you want to start right away though, you can clone the Github repository and start submitting pull requests.
— Marc Gagné (Lyrositor) · 5 years ago
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Q: Other than writing code, how can I contribute?
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0Documenting
The code has been developed over many years by different people, and many portions of it are still undocumented.
— Marc Gagné (Lyrositor) · 5 years ago -
0Unit Testing Framework
For porting and general code health it would be useful to have unit testing on many of the internal libraries used by the engine.
https://github.com/H-uru/Plasma/issues/189
— Joseph Davies (Deledrius) · 5 years ago
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Q: What's a good bug for a newcomer to tackle?
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0Removing mandatory file encryption
In Uru, the various configuration files have to be encrypted for the client to read them. The encryption has been cracked for a long while now, and is now completely useless. It should now become optional, with support for old encrypted files available but with the default option of not encrypting files.
For more information: https://github.com/H-uru/Plasma/issues/123
— Marc Gagné (Lyrositor) · 5 years ago -
0Proper widescreen and multi-screen support
For more information: https://github.com/H-uru/Plasma/issues/11
— Marc Gagné (Lyrositor) · 5 years ago
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Q: What is a bug or issue with CyanWorlds.com Engine that you've been putting off, neglecting, or just plain avoiding?
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0Full Linux support
This has been in the works for a long time, and some work has been done, but for now the code is still Windows-specific (for the most part). Right now, the biggest problems are PhysX which needs to be replaced by Bullet, DirectX which must be replaced by OpenGL, and the entire networking code, which needs to be rewritten.
— Marc Gagné (Lyrositor) · 5 years ago
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About CyanWorlds.com Engine
The CyanWorlds.com Engine (formerly known as Plasma) is an open-source game engine for the game Myst Online: Uru Live. The game client was open-sourced in April 2011, and development has been progressing at a steady rate ever since.
from the profile of Marc Gagné (Lyrositor)
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