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UlDunAd

  • Q: I'd like to participate. How do I begin?

    • 0

      Just hit up the GoogleCode group or one of us with something you have to contribute to the project. We don't accept people unless they actually have something ready to submit.


         — Nicholas Hydock (nhydock) · 7 years ago
    • [X]
      • Tip:

        Talk about diverse kinds of contributions. Include URLs if relevant (we'll automatically linkify them).

      • Examples:

        Here's how to download and patch our codes…

        Read about our death-defying mailing list and momentous IRC channel at http://lobstermag.net.

  • Q: Other than writing code, how can I contribute?

    • 0
      Submitting music

      We're always looking for people to make music for the game. Songs help give locations atmosphere and makes battles more invigorating.


         — Nicholas Hydock (nhydock) · 7 years ago
    • [X]
      • Tip:

        Discuss documentation, testing, webmastering, and/or publicity.

        Include URLs if relevant (we'll automatically linkify them).

      • Example:

        We need people to download version 0.4.5 and make sure the frobulator still frobulates correctly.

  • Q: What's a good bug for a newcomer to tackle?

    • [X]
      • Tip:

        Many projects have good small tasks that can teach newcomers how the project works. Now's your chance to share one of them!

        Include URLs if relevant (we'll automatically linkify them).

      • Example:

        Someone could improve the photo upload dialog box so that it lets you resize the photo before sending it to the web.

  • Q: What is a bug or issue with UlDunAd that you've been putting off, neglecting, or just plain avoiding?

    • [X]
      • Examples:

        I don't know how to get started with internationalizing my app.

        Bug 392 about printing was filed five years ago, and I don't even know if printing still works.

        I want help from a C coder writing a Maildir patch for Alpine.

      • Note:

        If this issue was formally filed on the web, be sure to include the URL.

What else do you want to talk about?

About UlDunAd

(logo)

The Ultimate Dungeon Adventure, an RPG written using Python and pygame.

from the profile of John Stumpo (stump)

The code is mostly written in Python.

People who want to help (none listed yet)

Volunteer opportunities, etc.

No volunteer opportunities in UlDunAd indexed here yet. Add a bug tracker.

No one on OpenHatch has signed up as a mentor for UlDunAd. Can you? Add the tag.

There are 327 people who can mentor in Python, UlDunAd's primary language.

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