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Q: I'd like to participate. How do I begin?
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You can start by having a look at our developers quick start guide, which will get you compiling blender and cover the primary information you need to know to get involved http://wiki.blender.org/index.php/Dev:2.5/Doc/Developers_Quickstart
— LetterRip · 7 years ago
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Q: Other than writing code, how can I contribute?
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0Help writing, translating, and correcting documentation
See http://wiki.blender.org there are a number of books that can use help in improving the writing, adding diagrams, or translating.
— LetterRip · 7 years ago
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Q: What's a good bug for a newcomer to tackle?
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Q: What is a bug or issue with blender that you've been putting off, neglecting, or just plain avoiding?
About blender
Blender is a 3D animation and compositing suite with tools for modeling (advanced subdivision modeling, multiresolution sculpting), uv unwrapping, texturing (procedural node, 2D and 3D painting) ... [More] , animation, rendering, particles and simulation (including fluid dynamics, hard body physics, cloth and hair), post-production with node based compositing and non linear editing, integrated game engine (with graphical programming, vehicle and rag doll constraints) and python scripting including an import and export suite. Blender runs on all major operating systems including Windows XP/Vista, OS X, Linux, BSD, Solaris and Irix. It has sculpting similar to ZBrush©, is a full animation suite similar to Maya© or 3DS Max© ; has compositing comparable to Nuke, and full video editing.
from the profile of ideasaman42
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